Monday, October 19, 2009
Rain and Starbucks
Had a coding session at Starbucks today, while it was pouring down rain outside (unusual for California during a drought). I spent most of my time continuing to dissect the Nintendo DS video architecture; it's definitely the biggest and most detailed challenge I've come up to so far while writing my emulator. It was more of a learning session to get myself totally up to speed on the architecture; all the registers, modes, settings, etc. but I was able to write a bit of code. The direct-framebuffer mode is the first mode I'm tackling, as it's the least complex and can get the ground running.
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