I continued work on the symbol debugger today, but I wasn't feeling too well, so I left Starbucks a bit earlier than I wanted to.
I hashed out a few things; the loader within the emulator for the debugger file, as well as the command line option to enable/disable the debugger for each chip in the DS. I also put in a command line option to specify the BIOS image to load, as this serves its purpose right away for the debugger file format.
You really have to constantly stay on your toes when you're working on something. A common pitfall is to plan out exactly what you're gonna write code-wise then just write it. This is a pitfall because lots of people don't realize that writing code is like constructing a building; you can have a blueprint, but there are also challenges in using the hammer, saw, and other tools. You have to be on your toes as to the best way to write functions both in the short-term and the long-term, from optimization to cleanliness. The trick is to strike some sort of personal balance between thinking quickly and thinking slowly; a zen that creates confidence within you in the idea that you're doing it your own way.
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